final/src/StickyBomb.java

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Java
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import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.event.MouseEvent;
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import java.awt.image.BufferedImage;
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public class StickyBomb extends GenericSprite{
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public static final int spriteLength = 35;
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public static final int length = 25;
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public int xVelocity;
public int yVelocity;
public boolean isMove;
public int realX;
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public BufferedImage sprite ;
public BufferedImage[] explosionSpriteArray;
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public int fuse;
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public int explosionPixel = 0;
public int explosionCounter = 0;
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public boolean alive;
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public boolean erase;
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public StickyBomb(int x, int y, int xVelocity, int yVelocity, BufferedImage sprite, BufferedImage[] explosionSpriteArray){
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super(x,y,length,length);
this.xVelocity = xVelocity;
this.yVelocity = yVelocity;
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this.sprite = sprite;
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this.explosionSpriteArray = explosionSpriteArray;
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fuse = GlobalState.second*5;
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isMove = true;
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alive = true;
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erase = false;
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}
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public void update(){
realX = x - GamePanel.camera.x;
}
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public void explode(){
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double yDis = GamePanel.player.y+Player.PLAYER_HEIGHT/2-(y+(double)length/2);
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double xDis = GamePanel.player.x+Player.PLAYER_WIDTH/2-(realX+(double)length/2);
double hypo = Math.sqrt(yDis*yDis+xDis*xDis);
if(hypo<300) {
if (yDis != 0) {
GamePanel.player.yVelocity += 10 * (yDis) / (hypo);
}
if (xDis != 0) {
GamePanel.player.xVelocity += 10 * (xDis) / (hypo);
}
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}
GamePanel.player.capSpeed();
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alive = false;
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for(int i=0; i<GamePanel.enemy.size(); i++){
double disX = GamePanel.enemy.get(i).x+GamePanel.enemy.get(i).npcWidth/2 - (x+length/2);
double disY = GamePanel.enemy.get(i).y+GamePanel.enemy.get(i).npcHeight/2 - (y+length/2);
double eHypo = Math.sqrt(disX*disX+disY*disY);
if(eHypo<200){
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GamePanel.enemy.get(i).isDead = true;
}
if(GamePanel.enemy.get(i).isDead){
GamePanel.enemy.get(i).fadeCounter--;
if(GamePanel.enemy.get(i).fadeCounter<=0){
GamePanel.enemy.remove(i);
}
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}
}
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}
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public boolean collide(Tile tile, double x, double y){
if(!tile.collision||tile.nonBombCollide){
return false;
}
if(x+WIDTH>tile.x&&x<tile.x+Tile.length&&y-tile.y<Tile.length&&tile.y-y<HEIGHT){
return true;
}
return false;
}
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public void move(){
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boolean checked = false;
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if(yVelocity>50){yVelocity=50;}
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update();
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if(fuse>0) {
fuse-=1;
if(fuse == 0) {
explode();
}
}
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if(isMove) {
if(canUpdate(xVelocity, 0)&&canUpdate(0, yVelocity)&&!canUpdate(xVelocity, yVelocity)){
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checked = true;
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x += -Math.signum(xVelocity);
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isMove = false;
int updateAmount = 0;
if(xVelocity>0&&yVelocity>0){
while(canUpdate(updateAmount, updateAmount)){
updateAmount++;
}
x+=updateAmount;
y+=updateAmount;
} else if(xVelocity<0&&yVelocity>0){
while(canUpdate(-updateAmount, updateAmount)){
updateAmount++;
}
x-=updateAmount;
y+=updateAmount;
} else if(xVelocity>0&&yVelocity<0){
while(canUpdate(updateAmount, -updateAmount)){
updateAmount++;
}
x+=updateAmount;
y-=updateAmount;
} else if(xVelocity<0&&yVelocity<0){
while(canUpdate(-updateAmount, -updateAmount)){
updateAmount++;
}
x-=updateAmount;
y-=updateAmount;
}
xVelocity = 0;
yVelocity = 0;
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}
if(!canUpdate(xVelocity, 0)){
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checked = true;
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isMove = false;
int updateAmount = 0;
if(xVelocity>0){
while(canUpdate(updateAmount, 0)){
updateAmount++;
}
x+=updateAmount-1;
} else if(xVelocity<0){
while(canUpdate(updateAmount, 0)){
updateAmount--;
}
x+=updateAmount+1;
}
xVelocity = 0;
}
if(!canUpdate(0, yVelocity)){
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checked = true;
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isMove = false;
if(yVelocity>0){
while(canUpdate(0,1)){
y+=1;
}
isGrounded = true;
} else if(yVelocity<0){
while(canUpdate(0,-1)){
y-=1;
}
}
yVelocity = 0;
}
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if(canUpdate(xVelocity, yVelocity)&&!checked) {
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y = y + (int) yVelocity;
x = x + (int) xVelocity;
} else {
isMove = false;
}
yVelocity+=3;
}
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}
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public void draw(Graphics g){
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if (explosionCounter >= 2) {
explosionPixel += 1;
explosionCounter -= 2;
}
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if(alive) {
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g.drawImage(sprite, x - GamePanel.camera.x - (spriteLength-length)/2, y - (spriteLength-length)/2, spriteLength, spriteLength, null);
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//g.drawRect(x-GamePanel.camera.x,y,length,length);
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} else if (explosionPixel < explosionSpriteArray.length - 1) {
g.drawImage(explosionSpriteArray[explosionPixel], x - GamePanel.camera.x - 10*explosionPixel,
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y-10*explosionPixel, spriteLength+10*explosionPixel, spriteLength+10*explosionPixel, null);
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explosionCounter += 1;
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} else {
erase = true;
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}
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}
}