diff --git a/saves/Level1-signs.txt b/saves/Level1-signs.txt index 4144fe8..3b34c5a 100644 --- a/saves/Level1-signs.txt +++ b/saves/Level1-signs.txt @@ -8,7 +8,7 @@ 5700 100 Oh yeah, bombs can 5700 150 kill slimes / -3500 500 Click left to throw a bomb You have a limited amount of bombs! +3430 500 Click left to throw a bomb You have a limited amount of bombs per level! 2950 550 you can blow up boxes 500 200 Press WASD to move and R to restart 500 250 D makes you fall down faster diff --git a/saves/Level1.txt b/saves/Level1.txt index 5430318..452cdb4 100644 --- a/saves/Level1.txt +++ b/saves/Level1.txt @@ -10,9 +10,9 @@ sssssssssssssssssd sssssssssssssssssd assssssssssssssssd +ssssssssssssssd sssssssssssssssssd asssssssssssssssstwwwwwwwwwwwe +ssssssssssssssd sssssssssssssssssd zxxxxxxxxxxxxxxxxxxxxxxxxxxxftwwwwwwe qe +ssssssssssssssd -sssssssssssssssssd bb zxxxxxxxcooad he +ssssssssssssssd +sssssssssssssssssd bb zxxxxxxxcooad qe +ssssssssssssssd sssssssssssssssssd qe q e bb ad zc +ssssssssssssssd sssssssssssssssssd ad qwwwrlllte bb ad +ssssssssssssssd sssssssssssssssssd ad asssssssste bb ad +ssssssssssssssd -sssssssssssssssssd ad ! qwrssssssssstwwwe bb ad h !!!!!!!!!!! +ssssssssssssssd +sssssssssssssssssd+ ad ! qwrssssssssstwwwe bb ad h !!!!!!!!!!! +ssssssssssssssd ssssssssssssssssstwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwrtwwwwwwwwwwwwwwwwwwwwwwwwwwrssssssssssssssstwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwd \ No newline at end of file diff --git a/saves/Level2.txt b/saves/Level2.txt index 3f2ddb1..7ee8757 100644 --- a/saves/Level2.txt +++ b/saves/Level2.txt @@ -1,18 +1,18 @@ -wwwwwwwwwwwwwwwwwe -sssssssssssssssssd -sssssssssssssssssd 1 -sssssssssssssssssd -sssssssssssssssssd -sssssssssssssssssd 1 1 1 1 1 -sssssssssssssssssd 1 -sssssssssssssssssd -sssssssssssssssssd ll -sssssssssssssssssd llllll -sssssssssssssssssd l qwe qwe -sssssssssssssssssd asd asd -sssssssssssssssssd bbb 1 zxc zxc -sssssssssssssssssdbbbbbbbbbu -sssssssssssssssssd 2 qwwwwwwwwe -sssssssssssssssssd h qrsssssssstwe -sssssssssssssssssd bbb k qwwrssssssssssstwe qwe + -ssssssssssssssssstwwwwwwwwwwwwllllllllllllllllllllsssssssssssssssstwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwrstwwwwww3 \ No newline at end of file +wwwwwwwwwwwwwwwwwe assd +sssssssssssssssssd qwwwwwwwwwwwwwwwwwwe assd +sssssssssssssssssd agxxxxxxxxxxxxxxxxxc assd +sssssssssssssssssd ad assd +sssssssssssssssssd qwe ak assd +sssssssssssssssssd asd ak assd +sssssssssssssssssd zxc ak zxxc +sssssssssssssssssd ad bbbb qe qe +sssssssssssssssssd qsd bbbb ad ad +sssssssssssssssssd ask bbbb ad ! ! ad +sssssssssssssssssd zxc qwwwwwwwwwwwwwwwwwwwwwwwwwwe qrtwwwwwwwwwwwwrd +sssssssssssssssssd agxxxxxxxxxxxxxxxxxxxxxxxxxfllllllllllgxxxxxxxxxxxxxxxc +sssssssssssssssssd qwwwwwwwwwe o ad zxxxxxxxxxxc +sssssssssssssssssd zxxxxxxxxxc qwe ad +sssssssssssssssssd asd zc + +ssssssssssssssssstwwwwwwwwwwwwwwwwwwwwwwwwwwe zxc qe !!!!!!!!!!!!!!!!!!!!!!! qe +ssssssssssssssssssssssssssssssssssssssssssssdllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllatwwwwwwwwwwwwwwwwwwwwwwwwwrd +ssssssssssssssssssssssssssssssssssssssssssssdllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllssssssssssssssssssssssssssssd \ No newline at end of file diff --git a/src/GamePanel.java b/src/GamePanel.java index 32dddd2..8f0d83a 100644 --- a/src/GamePanel.java +++ b/src/GamePanel.java @@ -460,7 +460,7 @@ public class GamePanel extends JPanel implements Runnable, KeyListener, Serializ } checkCollision(); updateEnemy(); - if(fireballCounter<0){fireballCounter = 200;} + if(fireballCounter<0){fireballCounter = 100;} fireballCounter--; if(fireballCounter == 0){ updateShootingBlock(); diff --git a/src/LevelManager.java b/src/LevelManager.java index d96b59a..020963c 100644 --- a/src/LevelManager.java +++ b/src/LevelManager.java @@ -26,12 +26,13 @@ public class LevelManager implements Serializable { xSpawn = -400; ySpawn = 450; filePath = "saves/Level1.txt"; - bombs = 99999; + bombs = 8; } else if(level == 2){ - xSpawn = 200; + //-400/400 + xSpawn = 700; ySpawn = 0; filePath = "saves/Level2.txt"; - bombs = 2; + bombs = 5; } else if(level == 3){ xSpawn = 200; ySpawn = 0;