WOrking o n steel
parent
0f69b3595a
commit
4b4b89dc89
|
@ -223,9 +223,9 @@ public class GamePanel extends JPanel implements Runnable, KeyListener{
|
||||||
} else {
|
} else {
|
||||||
filePath = "img/tiles/boxes/redSteel.png";
|
filePath = "img/tiles/boxes/redSteel.png";
|
||||||
}
|
}
|
||||||
double x = ((player.mouseX-(Tile.length/2)) / Tile.length)*Tile.length + (camera.x/Tile.length)*Tile.length;
|
int x = (player.mouseX + camera.x + GAME_WIDTH / 2) / Tile.length;
|
||||||
double y = ((player.mouseY / Tile.length))*Tile.length;
|
double y = ((player.mouseY / Tile.length))*Tile.length;
|
||||||
g.drawImage(getImage(filePath),(int)x-camera.x+Tile.length/2+1,(int)y,Tile.length,Tile.length,null);
|
g.drawImage(getImage(filePath),x*Tile.length - (GamePanel.GAME_WIDTH/2)-camera.x,(int)y,Tile.length,Tile.length,null);
|
||||||
}
|
}
|
||||||
|
|
||||||
// g.drawString(camera.x+" "+((camera.x+GAME_WIDTH)/Tile.length)+" "+player.leftMouseDown,100,100);
|
// g.drawString(camera.x+" "+((camera.x+GAME_WIDTH)/Tile.length)+" "+player.leftMouseDown,100,100);
|
||||||
|
|
|
@ -87,6 +87,7 @@ public class MapReader {
|
||||||
} else if(file.charAt(i)=='v'){
|
} else if(file.charAt(i)=='v'){
|
||||||
newTile("img/tiles/background/wall.png");
|
newTile("img/tiles/background/wall.png");
|
||||||
GamePanel.map[x][y].collision = false;
|
GamePanel.map[x][y].collision = false;
|
||||||
|
GamePanel.map[x][y].replaceAble = true;
|
||||||
} else if(file.charAt(i)=='l'){
|
} else if(file.charAt(i)=='l'){
|
||||||
newTile("img/tiles/terrain/lava.png");
|
newTile("img/tiles/terrain/lava.png");
|
||||||
GamePanel.map[x][y].nonBombCollide = true;
|
GamePanel.map[x][y].nonBombCollide = true;
|
||||||
|
|
|
@ -15,6 +15,8 @@ public class Player extends GenericSprite {
|
||||||
public final int SPEED = 5;
|
public final int SPEED = 5;
|
||||||
public static final int PLAYER_WIDTH = 52;
|
public static final int PLAYER_WIDTH = 52;
|
||||||
public static final int PLAYER_HEIGHT = 94;
|
public static final int PLAYER_HEIGHT = 94;
|
||||||
|
|
||||||
|
public static final int steelReachRange = 3*Tile.length;
|
||||||
public int lastXDirection, lastYDirection, lastFrame;
|
public int lastXDirection, lastYDirection, lastFrame;
|
||||||
public int upKey, downKey, rightKey, leftKey;
|
public int upKey, downKey, rightKey, leftKey;
|
||||||
|
|
||||||
|
@ -214,6 +216,7 @@ public class Player extends GenericSprite {
|
||||||
LevelManager.setLevel(LevelManager.level);
|
LevelManager.setLevel(LevelManager.level);
|
||||||
GamePanel.camera.x = LevelManager.xSpawn;
|
GamePanel.camera.x = LevelManager.xSpawn;
|
||||||
y = LevelManager.ySpawn;
|
y = LevelManager.ySpawn;
|
||||||
|
holdingSteel = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void mousePressed(MouseEvent e) throws SpriteException, IOException {
|
public void mousePressed(MouseEvent e) throws SpriteException, IOException {
|
||||||
|
@ -228,12 +231,23 @@ public class Player extends GenericSprite {
|
||||||
rightMouseDown = true;
|
rightMouseDown = true;
|
||||||
if (!holdingSteel) {
|
if (!holdingSteel) {
|
||||||
if (GamePanel.map[x][y] != null&&GamePanel.map[x][y].movable) {
|
if (GamePanel.map[x][y] != null&&GamePanel.map[x][y].movable) {
|
||||||
|
double xDis = (this.x+WIDTH/2) - (GamePanel.map[x][y].realX+Tile.length/2);
|
||||||
|
double yDis = (this.y+HEIGHT/2) - (GamePanel.map[x][y].y+Tile.length/2);
|
||||||
|
double hypo = Math.sqrt(xDis*xDis+yDis*yDis);
|
||||||
|
if(hypo<steelReachRange) {
|
||||||
holdingSteel = true;
|
holdingSteel = true;
|
||||||
|
if (GamePanel.map[x][y].previousBlock != null) {
|
||||||
|
GamePanel.map[x][y] = GamePanel.map[x][y].previousBlock;
|
||||||
|
} else {
|
||||||
GamePanel.map[x][y] = null;
|
GamePanel.map[x][y] = null;
|
||||||
}
|
}
|
||||||
} else if(GamePanel.map[x][y] == null){
|
}
|
||||||
|
}
|
||||||
|
} else if(GamePanel.map[x][y] == null||GamePanel.map[x][y].replaceAble){
|
||||||
|
Tile temp = GamePanel.map[x][y];
|
||||||
GamePanel.map[x][y] = new SingleTile(x*Tile.length - (GamePanel.GAME_WIDTH/2), y*Tile.length, GamePanel.getImage("img/tiles/boxes/steel.png"));
|
GamePanel.map[x][y] = new SingleTile(x*Tile.length - (GamePanel.GAME_WIDTH/2), y*Tile.length, GamePanel.getImage("img/tiles/boxes/steel.png"));
|
||||||
GamePanel.map[x][y].movable = true;
|
GamePanel.map[x][y].movable = true;
|
||||||
|
GamePanel.map[x][y].previousBlock = temp;
|
||||||
holdingSteel = false;
|
holdingSteel = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -274,6 +288,9 @@ public class Player extends GenericSprite {
|
||||||
}
|
}
|
||||||
public int draw(Graphics g, int frame) {
|
public int draw(Graphics g, int frame) {
|
||||||
frame %= spriteArray[0][0].length;
|
frame %= spriteArray[0][0].length;
|
||||||
|
// if(rightMouseDown){
|
||||||
|
// g.drawOval(mouseX,mouseY, steelReachRange,steelReachRange);
|
||||||
|
// }
|
||||||
if (!upPressed && !downPressed && !leftPressed && !rightPressed) {
|
if (!upPressed && !downPressed && !leftPressed && !rightPressed) {
|
||||||
g.drawImage(spriteArray[lastXDirection][lastYDirection][0], x-10, y, null);
|
g.drawImage(spriteArray[lastXDirection][lastYDirection][0], x-10, y, null);
|
||||||
return 0;
|
return 0;
|
||||||
|
|
|
@ -17,6 +17,10 @@ public class Tile {
|
||||||
public boolean movable;
|
public boolean movable;
|
||||||
public int realX;
|
public int realX;
|
||||||
public static final int length = 35;
|
public static final int length = 35;
|
||||||
|
|
||||||
|
public boolean replaceAble;
|
||||||
|
|
||||||
|
public Tile previousBlock;
|
||||||
public Tile(int x, int y){
|
public Tile(int x, int y){
|
||||||
isFinish = false;
|
isFinish = false;
|
||||||
collision = true;
|
collision = true;
|
||||||
|
@ -26,6 +30,8 @@ public class Tile {
|
||||||
nonBombCollide = false;
|
nonBombCollide = false;
|
||||||
breakable = false;
|
breakable = false;
|
||||||
movable = false;
|
movable = false;
|
||||||
|
replaceAble = false;
|
||||||
|
previousBlock = null;
|
||||||
}
|
}
|
||||||
public void update(){
|
public void update(){
|
||||||
realX = x-GamePanel.camera.x;
|
realX = x-GamePanel.camera.x;
|
||||||
|
|
Loading…
Reference in New Issue