Your mom
parent
827afb798c
commit
7020dcb336
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@ -1,3 +1,3 @@
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Can't believe I made it out of their base!
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Can't believe I made it out of their base!
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That was another close one.
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That was another close one.
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Anyways, now that we're out of the woods, we can relax in this clearing, and you can toss some of those bugs you're so fond of.
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Anyways, now that we're out of the woods, we can relax in this clearing, and you can toss some of those bombs you're so fond of.
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@ -21,6 +21,7 @@ public class LevelManager implements Serializable {
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GameFrame.game.player.yVelocity = 0;
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GameFrame.game.player.yVelocity = 0;
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GameFrame.game.player.xVelocity = 0;
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GameFrame.game.player.xVelocity = 0;
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GameFrame.game.level = level;
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GameFrame.game.level = level;
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GameFrame.game.player.alive = true;
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// change spawn coordinates, bomb count, and save file path based on level inputted
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// change spawn coordinates, bomb count, and save file path based on level inputted
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if(level == 1){
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if(level == 1){
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// spawn coordinates: -400/450
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// spawn coordinates: -400/450
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@ -47,13 +48,13 @@ public class LevelManager implements Serializable {
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filePath = "saves/Level4.txt";
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filePath = "saves/Level4.txt";
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bombs = 6;
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bombs = 6;
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} else if(level == 5){
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} else if(level == 5){
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//-1100/460
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//-1100/360
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xSpawn = -1100;
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xSpawn = -1100;
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ySpawn = 300;
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ySpawn = 360;
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filePath = "saves/Level5.txt";
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filePath = "saves/Level5.txt";
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bombs = 1;
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bombs = 1;
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} else if(level == 6){
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} else if(level == 6){
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//-1100/460
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//0/50
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xSpawn = 0;
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xSpawn = 0;
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ySpawn = 50;
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ySpawn = 50;
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filePath = "saves/Level6.txt";
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filePath = "saves/Level6.txt";
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@ -105,6 +106,7 @@ public class LevelManager implements Serializable {
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} catch (IOException | SpriteException | UnsupportedAudioFileException | LineUnavailableException e) {
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} catch (IOException | SpriteException | UnsupportedAudioFileException | LineUnavailableException e) {
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throw new RuntimeException(e);
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throw new RuntimeException(e);
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}
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}
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GameFrame.game.player.alive = true;
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}
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}
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