Changed collisions to 2d array, fixed collision checking for sprites
parent
b47b3cec95
commit
8f3f35a4af
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@ -1,18 +1,18 @@
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sssssssssssssssssd 1 1 1 1 1
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sssssssssssssssssd 1 1 1 1 1
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sssssssssssssssssd 1
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sssssssssssssssssd qwwrssssssssssstwe !!! qwe +
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sssssssssssssssssd ad qwwrssssssssssstwe !!! qwe +
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@ -1,4 +1,4 @@
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2wwwwwwwwwwwwwwwwe
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wwwwwwwwwwwwwwwwwe
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sssssssssssssssssd
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sssssssssssssssssd
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sssssssssssssssssd 1
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sssssssssssssssssd 1
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@ -39,7 +39,9 @@ public class GamePanel extends JPanel implements Runnable, KeyListener{
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public static BufferedImage[][][] playerSpriteArray = new BufferedImage[2][2][11];
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public static BufferedImage[][][] playerSpriteArray = new BufferedImage[2][2][11];
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public static BufferedImage[][][] slimeSpriteArray = new BufferedImage[2][2][3];
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public static BufferedImage[][][] slimeSpriteArray = new BufferedImage[2][2][3];
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public static ArrayList<Tile>map = new ArrayList<Tile>();
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//public static ArrayList<Tile>map = new ArrayList<Tile>();
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public static Tile[][]map = new Tile[300][18];
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public static ArrayList<NonPlayer>enemy = new ArrayList<NonPlayer>();
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public static ArrayList<NonPlayer>enemy = new ArrayList<NonPlayer>();
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public static StickyBomb b;
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public static StickyBomb b;
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@ -123,15 +125,23 @@ public class GamePanel extends JPanel implements Runnable, KeyListener{
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//call the draw methods in each class to update positions as things move
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//call the draw methods in each class to update positions as things move
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public void draw(Graphics g, int playerFrame, int enemyFrame){
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public void draw(Graphics g, int playerFrame, int enemyFrame){
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background.draw(g);
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background.draw(g);
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for(int i=0; i<map.size(); i++){
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//Don't want to draw off screen items
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map.get(i).draw(g);
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int xMin = Math.max(0,((GamePanel.camera.x+GAME_WIDTH)/Tile.length)-(GAME_WIDTH/(2*Tile.length))-5);
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int xMax = Math.min(map.length, 7+xMin + GAME_WIDTH/Tile.length);
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for(int i=xMin; i<xMax; i++){
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for(int j=0; j<map[0].length; j++){
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if(map[i][j]!=null) {
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map[i][j].draw(g);
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}
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}
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}
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}
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for(int i=0; i<enemy.size(); i++){
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for(int i=0; i<enemy.size(); i++){
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enemy.get(i).draw(g, enemyFrame);
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enemy.get(i).draw(g, enemyFrame);
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}
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}
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playerFrameCounter += player.draw(g, playerFrame);
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playerFrameCounter += player.draw(g, playerFrame);
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b.draw(g);
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b.draw(g);
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g.drawString(camera.x+" "+player.y,100,100);
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g.drawString(camera.x+" "+((camera.x+GAME_WIDTH)/Tile.length),100,100);
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g.drawString(b.x+" "+((b.x+GamePanel.GAME_WIDTH)/Tile.length-4),100,200);
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}
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}
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//call the move methods in other classes to update positions
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//call the move methods in other classes to update positions
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@ -147,8 +157,12 @@ public class GamePanel extends JPanel implements Runnable, KeyListener{
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//handles all collision detection and responds accordingly
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//handles all collision detection and responds accordingly
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public void checkCollision() {
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public void checkCollision() {
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player.isGrounded = false;
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player.isGrounded = false;
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for (Tile i : map) {
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for(int i=0; i<map.length; i++){
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i.update();
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for(int j=0; j<map[0].length; j++){
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if(map[i][j]!=null) {
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map[i][j].update();
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}
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}
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}
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}
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for (NonPlayer n: enemy) {
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for (NonPlayer n: enemy) {
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n.update();
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n.update();
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@ -77,14 +77,27 @@ public class GenericSprite extends Rectangle{
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}
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}
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return false;
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return false;
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}
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}
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public boolean canUpdate(double x, double y){
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public boolean canUpdate(double x, double y){
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boolean canUpdate = true;
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boolean canUpdate = true;
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for(Tile i: GamePanel.map){
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int lowX = Math.max(0, (this.x+GamePanel.GAME_WIDTH/2)/Tile.length-4);
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if(collide(i,this.x+x,this.y+y)){
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int highX = Math.min(lowX + 8, GamePanel.map.length);
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int lowY = Math.max(0,(this.y/Tile.length)-6);
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int highY = Math.min(lowY + 12, GamePanel.map[0].length);
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for(int i=lowX; i<highX; i++) {
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for (int j = lowY; j < highY; j++) {
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if (GamePanel.map[i][j] != null) {
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if (collide(GamePanel.map[i][j], this.x + x, this.y + y)) {
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if (GamePanel.map[i][j].isFinish) {
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LevelManager.nextLevel();
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return true;
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}
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canUpdate = false;
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canUpdate = false;
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break;
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break;
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}
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}
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}
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}
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}
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}
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return canUpdate;
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return canUpdate;
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}
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}
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//called frequently from the GamePanel class
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//called frequently from the GamePanel class
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@ -16,11 +16,11 @@ public class LevelManager {
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filePath = "saves/Level1.txt";
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filePath = "saves/Level1.txt";
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} else if(level == 2){
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} else if(level == 2){
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xSpawn = 200;
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xSpawn = 200;
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ySpawn = 100;
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ySpawn = 0;
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filePath = "saves/Level2.txt";
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filePath = "saves/Level2.txt";
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}
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}
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try {
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try {
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MapReader.inputMap(GamePanel.map, GamePanel.enemy,filePath);
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MapReader.inputMap(filePath);
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} catch (IOException | SpriteException e) {
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} catch (IOException | SpriteException e) {
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throw new RuntimeException(e);
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throw new RuntimeException(e);
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} catch (UnsupportedAudioFileException e) {
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} catch (UnsupportedAudioFileException e) {
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@ -2,9 +2,14 @@ import javax.sound.sampled.LineUnavailableException;
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import javax.sound.sampled.UnsupportedAudioFileException;
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import javax.sound.sampled.UnsupportedAudioFileException;
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import java.io.*;
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import java.io.*;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Scanner;
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import java.util.Scanner;
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public class MapReader {
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public class MapReader {
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private static int x = 0;
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private static int y = 0;
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private static int TileX = 0;
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private static int TileY = 0;
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//Input game map
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//Input game map
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/*
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/*
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1: Normal Grass
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1: Normal Grass
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@ -17,61 +22,72 @@ public class MapReader {
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!: Slime
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!: Slime
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Grass:
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Grass:
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*/
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*/
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public static void inputMap(ArrayList<Tile> map, ArrayList<NonPlayer>enemy , String filePath) throws IOException, SpriteException, UnsupportedAudioFileException, LineUnavailableException {
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enemy.clear();
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public static void inputMap(String filePath) throws IOException, SpriteException, UnsupportedAudioFileException, LineUnavailableException {
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map.clear();
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x = 0;
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String file = FileManager.readFile(LevelManager.filePath);
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y = 0;
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int x = -GamePanel.GAME_WIDTH/2 + Tile.length;
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GamePanel.enemy.clear();
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int y = 0;
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for(int i=0; i<GamePanel.map.length; i++){
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Arrays.fill(GamePanel.map[i], null);
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}
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String file = FileManager.readFile(filePath);
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for(int i=0; i<file.length(); i++){
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for(int i=0; i<file.length(); i++){
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if(file.charAt(i)=='\n'){
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if(file.charAt(i)=='\n'){
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y+=Tile.length;
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y+=1;
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x= -GamePanel.GAME_WIDTH/2;
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x=0;
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}
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}
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else if(file.charAt(i)=='1'){
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TileX = x*Tile.length - (GamePanel.GAME_WIDTH/2);
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grass.png")));
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if(y==0){
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TileX += Tile.length;
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}
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TileY = y*Tile.length;
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if(file.charAt(i)=='1'){
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newTile("img/tiles/terrain/grass.png");
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} else if(file.charAt(i)=='2'){
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} else if(file.charAt(i)=='2'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassLeft.png")));
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newTile("img/tiles/terrain/grassLeft.png");
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} else if(file.charAt(i)=='3'){
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} else if(file.charAt(i)=='3'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassRight.png")));
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newTile("img/tiles/terrain/grassRight.png");
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} else if(file.charAt(i)=='q'){
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} else if(file.charAt(i)=='q'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassTopLeft.png")));
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newTile("img/tiles/terrain/grassTopLeft.png");
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} else if(file.charAt(i)=='w'){
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} else if(file.charAt(i)=='w'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassMid.png")));
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newTile("img/tiles/terrain/grassMid.png");
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} else if(file.charAt(i)=='e'){
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} else if(file.charAt(i)=='e'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassTopRight.png")));
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newTile("img/tiles/terrain/grassTopRight.png");
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} else if(file.charAt(i)=='a'){
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} else if(file.charAt(i)=='a'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassMiddleLeft.png")));
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newTile("img/tiles/terrain/grassMiddleLeft.png");
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} else if(file.charAt(i)=='s'){
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} else if(file.charAt(i)=='s'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassCenter.png")));
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newTile("img/tiles/terrain/grassCenter.png");
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map.get(map.size()-1).collision = false;
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GamePanel.map[x][y].collision = false;
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} else if(file.charAt(i)=='d'){
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} else if(file.charAt(i)=='d'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassMiddleRight.png")));
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newTile("img/tiles/terrain/grassMiddleRight.png");
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} else if(file.charAt(i)=='z'){
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} else if(file.charAt(i)=='z'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassBottomLeft.png")));
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newTile("img/tiles/terrain/grassBottomLeft.png");
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} else if(file.charAt(i)=='x'){
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} else if(file.charAt(i)=='x'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassBottomMiddle.png")));
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newTile("img/tiles/terrain/grassBottomMiddle.png");
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} else if(file.charAt(i)=='c'){
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} else if(file.charAt(i)=='c'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/grassBottomRight.png")));
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newTile("img/tiles/terrain/grassBottomRight.png");
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} else if(file.charAt(i)=='r'){
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} else if(file.charAt(i)=='r'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/cornerTopLeft.png")));
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newTile("img/tiles/terrain/cornerTopLeft.png");
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} else if(file.charAt(i)=='t'){
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} else if(file.charAt(i)=='t'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/cornerTopRight.png")));
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newTile("img/tiles/terrain/cornerTopRight.png");
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} else if(file.charAt(i)=='f'){
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} else if(file.charAt(i)=='f'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/cornerBottomLeft.png")));
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newTile("img/tiles/terrain/cornerBottomLeft.png");
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} else if(file.charAt(i)=='g'){
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} else if(file.charAt(i)=='g'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/terrain/cornerBottomRight.png")));
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newTile("img/tiles/terrain/cornerBottomRight.png");
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} else if(file.charAt(i)=='b'){
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} else if(file.charAt(i)=='b'){
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/boxes/box.png")));
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newTile("img/tiles/boxes/box.png");
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map.get(map.size()-1).collision = false;
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GamePanel.map[x][y].collision = false;
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} else if(file.charAt(i)=='!'){
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} else if(file.charAt(i)=='!'){
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enemy.add(new NonPlayer(x, y, GamePanel.slimeSpriteArray, 50, 28, 100));
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GamePanel.enemy.add(new NonPlayer(TileX, TileY, GamePanel.slimeSpriteArray, 50, 28, 100));
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} else if(file.charAt(i)=='+') {
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} else if(file.charAt(i)=='+') {
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map.add(new SingleTile(x,y, GamePanel.getImage("img/tiles/boxes/finish.png")));
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newTile("img/tiles/boxes/finish.png");
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map.get(map.size()-1).isFinish = true;
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GamePanel.map[x][y].isFinish = true;
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}
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}
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x+=Tile.length;
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x+=1;
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}
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}
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}
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}
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public static void newTile(String filePath) throws IOException, SpriteException {
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GamePanel.map[x][y]=(new SingleTile(TileX,TileY, GamePanel.getImage(filePath)));
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}
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}
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}
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@ -76,6 +76,7 @@ public class Player extends GenericSprite {
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}
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}
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private boolean collide(Tile tile, double x, double y){
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private boolean collide(Tile tile, double x, double y){
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if(tile==null){return false;}
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if(!tile.collision){
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if(!tile.collision){
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return false;
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return false;
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}
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}
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@ -88,9 +89,15 @@ public class Player extends GenericSprite {
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public boolean canUpdate(double x, double y){
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public boolean canUpdate(double x, double y){
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boolean canUpdate = true;
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boolean canUpdate = true;
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for(int i=0; i<GamePanel.map.size(); i++) {
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int lowX = Math.max(0, ((GamePanel.camera.x+GamePanel.GAME_WIDTH)/Tile.length)-4);
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if(collide(GamePanel.map.get(i),this.x+x,this.y+y)){
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int highX = Math.min(lowX + 8, GamePanel.map.length);
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if(GamePanel.map.get(i).isFinish){
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int lowY = Math.max(0,(this.y/Tile.length)-6);
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int highY = Math.min(lowY + 12, GamePanel.map[0].length);
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for(int i=lowX; i<highX; i++) {
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for (int j = lowY; j < highY; j++) {
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if (GamePanel.map != null) {
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if (collide(GamePanel.map[i][j], this.x + x, this.y + y)) {
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if (GamePanel.map[i][j].isFinish) {
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LevelManager.nextLevel();
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LevelManager.nextLevel();
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return true;
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return true;
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}
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}
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@ -98,6 +105,8 @@ public class Player extends GenericSprite {
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break;
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break;
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}
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}
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}
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}
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}
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}
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return canUpdate;
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return canUpdate;
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}
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}
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public void move(){
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public void move(){
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@ -138,9 +147,10 @@ public class Player extends GenericSprite {
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GamePanel.camera.x = GamePanel.camera.x + (int) xVelocity;
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GamePanel.camera.x = GamePanel.camera.x + (int) xVelocity;
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} else if(canUpdate(0,yVelocity)){
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} else if(canUpdate(0,yVelocity)){
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y = y + (int) yVelocity;
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y = y + (int) yVelocity;
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xVelocity*=0.75;
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} else if(canUpdate(xVelocity,0)){
|
} else if(canUpdate(xVelocity,0)){
|
||||||
GamePanel.camera.x = GamePanel.camera.x + (int) xVelocity;
|
GamePanel.camera.x = GamePanel.camera.x + (int) xVelocity;
|
||||||
xVelocity*=0.2;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(rightPressed && xVelocity<5){
|
if(rightPressed && xVelocity<5){
|
||||||
|
@ -157,7 +167,7 @@ public class Player extends GenericSprite {
|
||||||
}
|
}
|
||||||
yVelocity = -10;
|
yVelocity = -10;
|
||||||
}
|
}
|
||||||
xVelocity*=0.9;
|
xVelocity*=0.93;
|
||||||
if(!isGrounded) {
|
if(!isGrounded) {
|
||||||
yVelocity += 0.3;
|
yVelocity += 0.3;
|
||||||
if(downPressed){
|
if(downPressed){
|
||||||
|
|
Loading…
Reference in New Issue