import java.awt.*; public class Particle extends GenericSprite{ public static final int small = 3; public static final int big = 10; public int xVelocity; public int yVelocity; public int lifeSpan = 10; public Particle(int x, int y, int xVelocity, int yVelocity){ super(x,y,(int)(Math.random()*(big-small+1))+3, (int)(Math.random()*(big-small+1))+3); this.xVelocity = xVelocity; this.yVelocity = yVelocity; } public void move(){ x+=xVelocity; y+=yVelocity; } public void draw(Graphics g){ g.drawRect(x-GamePanel.camera.x,y,WIDTH,HEIGHT); } }