2022-06-19 23:10:09 +01:00
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import javax.sound.sampled.LineUnavailableException;
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import javax.sound.sampled.UnsupportedAudioFileException;
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2022-06-07 18:12:48 +01:00
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import java.awt.*;
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import java.awt.event.KeyEvent;
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import java.awt.event.MouseEvent;
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2022-06-07 18:19:54 +01:00
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import java.awt.image.BufferedImage;
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2022-06-19 23:10:09 +01:00
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import java.io.IOException;
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2022-06-15 02:34:35 +01:00
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import java.io.Serializable;
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2022-06-07 18:12:48 +01:00
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2022-06-15 02:34:35 +01:00
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public class StickyBomb extends GenericSprite implements Serializable {
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public static final int spriteLength = 35;
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public static final int length = 25;
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public int xVelocity;
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public int yVelocity;
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public boolean isMove;
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public int realX;
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public BufferedImageWrapper sprite ;
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public BufferedImageWrapper[] explosionSpriteArray;
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public int fuse;
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public int explosionPixel = 0;
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public int explosionCounter = 0;
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public boolean alive;
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public boolean erase;
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2022-06-12 01:02:41 +01:00
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2022-06-15 02:34:35 +01:00
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public StickyBomb(int x, int y, int xVelocity, int yVelocity, BufferedImageWrapper sprite, BufferedImageWrapper[] explosionSpriteArray){
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2022-06-07 18:12:48 +01:00
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super(x,y,length,length);
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this.xVelocity = xVelocity;
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this.yVelocity = yVelocity;
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this.sprite = sprite;
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this.explosionSpriteArray = explosionSpriteArray;
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fuse = GlobalState.second*5;
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isMove = true;
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alive = true;
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erase = false;
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2022-06-07 18:12:48 +01:00
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}
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2022-06-09 19:48:21 +01:00
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public void update(){
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realX = x - GameFrame.game.camera.x;
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}
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public void explode() throws UnsupportedAudioFileException, LineUnavailableException, IOException {
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// Sound explode = new Sound("sound/explode.wav");
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// if (explode == null) {
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// try {
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// explode = new Sound("sound/explode.wav");
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// } catch (UnsupportedAudioFileException | LineUnavailableException e) {
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// throw new RuntimeException(e);
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// }
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// }
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// explode.start();
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SoundWrapper.playSound("sound/explode.wav");
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double yDis = GameFrame.game.player.y+Player.PLAYER_HEIGHT/2-(y+(double)length/2);
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double xDis = GameFrame.game.player.x+Player.PLAYER_WIDTH/2-(realX+(double)length/2);
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double hypo = Math.sqrt(yDis*yDis+xDis*xDis);
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if(hypo<300) {
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if (yDis != 0) {
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GameFrame.game.player.yVelocity += 10 * (yDis) / (hypo);
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}
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if (xDis != 0) {
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GameFrame.game.player.xVelocity += 10 * (xDis) / (hypo);
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}
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}
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GameFrame.game.player.capSpeed();
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alive = false;
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for(int i=0; i<GameFrame.game.enemy.size(); i++){
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double disX = GameFrame.game.enemy.get(i).x+GameFrame.game.enemy.get(i).npcWidth/2 - (x+length/2);
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double disY = GameFrame.game.enemy.get(i).y+GameFrame.game.enemy.get(i).npcHeight/2 - (y+length/2);
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double eHypo = Math.sqrt(disX*disX+disY*disY);
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if(eHypo<200){
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GameFrame.game.enemy.get(i).isDead = true;
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}
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2022-06-12 04:48:57 +01:00
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}
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2022-06-15 16:25:38 +01:00
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int lowX = Math.max(0, ((this.x+GamePanel.GAME_WIDTH/2)/Tile.length)-4);
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int highX = Math.min(lowX + 8, GameFrame.game.map.length);
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int lowY = Math.max(0,(this.y/Tile.length)-6);
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int highY = Math.min(lowY + 12, GameFrame.game.map[0].length);
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for(int i=lowX; i<highX; i++) {
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for (int j = lowY; j < highY; j++) {
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if (GameFrame.game.map[i][j] != null && GameFrame.game.map[i][j].breakable) {
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double disX = (x + WIDTH / 2) - (GameFrame.game.map[i][j].x + Tile.length / 2);
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double disY = (y + HEIGHT / 2) - (GameFrame.game.map[i][j].y + Tile.length / 2);
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if (Math.sqrt(disX * disX + disY * disY) < Tile.length * 3) {
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GameFrame.game.map[i][j] = null;
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}
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}
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}
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}
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}
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2022-06-09 19:48:21 +01:00
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public boolean collide(Tile tile, double x, double y){
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if(!tile.collision||tile.nonBombCollide){
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return false;
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}
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if(x+WIDTH>tile.x&&x<tile.x+Tile.length&&y-tile.y<Tile.length&&tile.y-y<HEIGHT){
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return true;
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}
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return false;
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}
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public void move() throws UnsupportedAudioFileException, LineUnavailableException, IOException {
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boolean checked = false;
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if(yVelocity>50){yVelocity=50;}
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update();
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if(fuse>0) {
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fuse-=1;
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if(fuse == 0) {
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explode();
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}
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}
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2022-06-12 22:28:27 +01:00
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if(canUpdate(1,1)&&canUpdate(-1,1)&&canUpdate(0,-1)&&isMove == false&&fuse>0){
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isMove = true;
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xVelocity = 0;
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yVelocity = 0;
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}
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if(isMove) {
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if(canUpdate(xVelocity, 0)&&canUpdate(0, yVelocity)&&!canUpdate(xVelocity, yVelocity)){
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checked = true;
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x += -Math.signum(xVelocity);
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isMove = false;
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int updateAmount = 0;
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if(xVelocity>0&&yVelocity>0){
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while(canUpdate(updateAmount, updateAmount)){
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updateAmount++;
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}
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x+=updateAmount;
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y+=updateAmount;
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} else if(xVelocity<0&&yVelocity>0){
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while(canUpdate(-updateAmount, updateAmount)){
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updateAmount++;
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}
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x-=updateAmount;
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y+=updateAmount;
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} else if(xVelocity>0&&yVelocity<0){
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while(canUpdate(updateAmount, -updateAmount)){
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updateAmount++;
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}
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x+=updateAmount;
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y-=updateAmount;
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} else if(xVelocity<0&&yVelocity<0){
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while(canUpdate(-updateAmount, -updateAmount)){
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updateAmount++;
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}
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x-=updateAmount;
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y-=updateAmount;
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}
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xVelocity = 0;
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yVelocity = 0;
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}
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if(!canUpdate(xVelocity, 0)){
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checked = true;
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isMove = false;
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int updateAmount = 0;
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if(xVelocity>0){
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while(canUpdate(updateAmount, 0)){
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updateAmount++;
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}
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x+=updateAmount-1;
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} else if(xVelocity<0){
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while(canUpdate(updateAmount, 0)){
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updateAmount--;
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}
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x+=updateAmount+1;
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}
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xVelocity = 0;
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}
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if(!canUpdate(0, yVelocity)){
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checked = true;
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isMove = false;
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if(yVelocity>0){
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while(canUpdate(0,1)){
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y+=1;
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}
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isGrounded = true;
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} else if(yVelocity<0){
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while(canUpdate(0,-1)){
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y-=1;
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}
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}
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yVelocity = 0;
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}
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if(canUpdate(xVelocity, yVelocity)&&!checked) {
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y = y + (int) yVelocity;
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x = x + (int) xVelocity;
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} else {
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isMove = false;
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}
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yVelocity+=3;
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}
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2022-06-09 19:19:23 +01:00
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2022-06-07 18:12:48 +01:00
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}
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2022-06-09 05:07:44 +01:00
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2022-06-07 18:12:48 +01:00
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2022-06-12 01:02:41 +01:00
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2022-06-19 23:10:09 +01:00
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public void draw(Graphics g) throws UnsupportedAudioFileException, LineUnavailableException, IOException {
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if (explosionCounter >= 2) {
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explosionPixel += 1;
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explosionCounter -= 2;
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}
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if(alive) {
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g.drawImage(sprite.image, x - GameFrame.game.camera.x - (spriteLength-length)/2, y - (spriteLength-length)/2, spriteLength, spriteLength, null);
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//g.drawRect(x-GameFrame.game.camera.x,y,length,length);
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} else if (explosionPixel < explosionSpriteArray.length - 1) {
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2022-06-19 23:49:36 +01:00
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// please note that the explosion is completely centered on the x plane ("5*") but tends upwards on the y plane ("10*")
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g.drawImage(explosionSpriteArray[explosionPixel].image, x - GameFrame.game.camera.x - 5*explosionPixel,
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y-10*explosionPixel, spriteLength+10*explosionPixel, spriteLength+10*explosionPixel, null);
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explosionCounter += 1;
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} else {
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erase = true;
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}
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}
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}
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